using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using AX.MessageSystem;
using UnityEngine.UI;
using AX.TrackRecord;
public class LeftShowSprict : MonoBehaviour {
///
/// 用于右下角提示信息
///
private InputField LeftText;
private Button CloseBtn;
private void Awake()
{
MessageDispatcher.AddListener("LeftShowEvent", LeftShowEvent);
MessageDispatcher.AddListener("ControlLeftEvent", ControlLeftEvent);
LeftText = this.transform.Find("Scroll View/Viewport/InputField").GetComponent();
CloseBtn = this.transform.Find("Button").GetComponent