using System.Collections; using System.Collections.Generic; using UnityEngine; using AX.MessageSystem; using UnityEngine.UI; using AX.TrackRecord; public class LeftShowSprict : MonoBehaviour { /// /// 用于右下角提示信息 /// private InputField LeftText; private Button CloseBtn; private void Awake() { MessageDispatcher.AddListener("LeftShowEvent", LeftShowEvent); MessageDispatcher.AddListener("ControlLeftEvent", ControlLeftEvent); LeftText = this.transform.Find("Scroll View/Viewport/InputField").GetComponent(); CloseBtn = this.transform.Find("Button").GetComponent