%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Floor m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} m_ShaderKeywords: m_LightmapFlags: 5 m_CustomRenderQueue: -1 stringTagMap: {} m_SavedProperties: serializedVersion: 2 m_TexEnvs: - first: name: _LightMap second: m_Texture: {fileID: 2800000, guid: bd776e673915df144b4fe80216ebfd12, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - first: name: _MainTex second: m_Texture: {fileID: 2800000, guid: c6a9bb0786a70e345a02fda724d28e0d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: [] m_Colors: - first: name: _Color second: {r: 0.5294118, g: 0.5294118, b: 0.5294118, a: 1}