using UnityEngine; using System.Collections; using AX.TrackRecord; public class ExamInfoStore : MonoBehaviour { public static RecordManager record; public static int count = 0; // Use this for initialization void Start () { count++; if (record == null) { //第一次执行,无需还原场景 record = new RecordManager(); } else { //切换回来,需要还原场景 } } // Update is called once per frame void Update () { } }