using UnityEngine; using System.Collections; using UnityEngine.UI; public class AllScoreDetailMessage : MonoBehaviour { public ScoreDetailInfo score; void Start() { } // Update is called once per frame void Update() { } public void setScoreDetail(ScoreDetailInfo score) { this.score = score; transform.Find("Remark").GetComponent().text = score.Remark; transform.Find("CreateTime").GetComponent().text = score.ReplayTime; transform.Find("Score").GetComponent().text = score.Score.ToString(); } }