using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; using AX.NetworkSystem; using UnityEngine.Events; public class BackToLastScene : MonoBehaviour { public void Back() { MySceneManager.BackToLastScene(); } public void BackToLoginWin() { GameObject TipWin = Instantiate(Resources.Load("UIPrefab/TipWindow")) as GameObject; string tips = "是否确定返回登录界面?"; TipWin.GetComponent().SetWindow(tips, new UnityAction(SureBackLogin),null); } private void SureBackLogin() { MySceneManager.BackToLastScene(); } }