using UnityEngine; using System.Collections; public class GunDongScript : MonoBehaviour { private float mSpeed = 80.0F; void Update() { //Translate form right to left transform.Translate(Vector3.left * Time.deltaTime * mSpeed); if (transform.localPosition.x <= -426f) { transform.localPosition = new Vector3(1078f, -158.5f, 0); } } }