using UnityEngine; using System.Collections; using UnityEngine.UI; using AX.MessageSystem; public class PrePareIntercalate : MonoBehaviour { private bool Flag = true; private Animator Ani; private Button IntercalateButton; private GameObject TeamNameObj; private GameObject WeatherObj; // Use this for initialization void Start () { Ani = this.gameObject.GetComponent(); IntercalateButton= this.gameObject.GetComponent