using UnityEngine; using System.Collections; public class BandLineMessage : MonoBehaviour { // 记录克隆对象信息的脚本,绑定在每个对象上 private static int num; public string objectType; public int objectNum; void Start() { } // Update is called once per frame void Update() { } public static int Num { get { return ++num; } set { num = value; } } }