using UnityEngine; using System.Collections; using System; public class XFYSQControl : BaseShuiQiangControl { public override void InitGameObject() { part1 = this.transform.Find("Bip01").Find("Bip01 Pelvis").Find("Bip01 Spine").Find("shuiqiang").gameObject; water = part1.transform.Find("Hose").gameObject; } }