using UIWidgets;
using UnityEngine;
namespace UIWidgetsSamples {
[System.Serializable]
public class ListViewImagesItem : IItemHeight {
///
/// URL.
///
[SerializeField]
public string Url;
[SerializeField]
float height;
///
/// Gets or sets the height of item.
///
/// The height.
public float Height {
get {
return height;
}
set {
height = value;
}
}
}
}