using UnityEngine;
using System.Collections;
namespace UIWidgets {
///
/// Autocomplete for ListViewIcons.
///
[AddComponentMenu("UI/UIWidgets/AutocompleteIcons")]
[RequireComponent(typeof(ListViewIcons))]
public class AutocompleteIcons : AutocompleteCustom {
///
/// Determines whether the beginnig of value matches the Input.
///
/// Value.
/// true if beginnig of value matches the Input; otherwise, false.
public override bool Startswith(ListViewIconsItemDescription value)
{
if (CaseSensitive)
{
return value.Name.StartsWith(Input) || (value.LocalizedName!=null && value.LocalizedName.StartsWith(Input));
}
return value.Name.ToLower().StartsWith(Input.ToLower()) || (value.LocalizedName!=null && value.LocalizedName.ToLower().StartsWith(Input.ToLower()));
}
///
/// Returns a value indicating whether Input occurs within specified value.
///
/// Value.
/// true if the Input occurs within value parameter; otherwise, false.
public override bool Contains(ListViewIconsItemDescription value)
{
if (CaseSensitive)
{
return value.Name.Contains(Input) || (value.LocalizedName!=null && value.LocalizedName.Contains(Input));
}
return value.Name.ToLower().Contains(Input.ToLower()) || (value.LocalizedName!=null && value.LocalizedName.ToLower().Contains(Input.ToLower()));
}
///
/// Convert value to string.
///
/// The string value.
/// Value.
protected override string GetStringValue(ListViewIconsItemDescription value)
{
return value.LocalizedName ?? value.Name;
}
}
}