using UnityEngine; using UnityEngine.UI; namespace UIWidgets { /// /// Combobox with icons. /// [AddComponentMenu("UI/UIWidgets/ComboboxIcons")] public class ComboboxIcons : ComboboxCustom { /// /// Updates the current component with selected item. /// /// Component. /// Item. protected override void SetData(ListViewIconsItemComponent component, ListViewIconsItemDescription item) { component.SetData(item); } } }