using UnityEngine;
using UnityEngine.UI;
namespace UIWidgets {
///
/// Combobox with icons.
///
[AddComponentMenu("UI/UIWidgets/ComboboxIcons")]
public class ComboboxIcons : ComboboxCustom
{
///
/// Updates the current component with selected item.
///
/// Component.
/// Item.
protected override void SetData(ListViewIconsItemComponent component, ListViewIconsItemDescription item)
{
component.SetData(item);
}
}
}