using UnityEngine;
using UnityEngine.UI;
using System.Collections;
namespace UIWidgets {
///
/// List view item component.
///
[AddComponentMenu("UI/UIWidgets/ListViewStringComponent")]
public class ListViewStringComponent : ListViewItem
{
///
/// The Text component.
///
public Text Text;
public virtual void SetData(string text)
{
Text.text = text.Replace("\\n", "\n");
}
}
}