using UnityEngine;
namespace UIWidgets
{
///
/// TabsIcons.
///
[AddComponentMenu("UI/UIWidgets/TabsIcons")]
public class TabsIcons : TabsCustom
{
///
/// Sets the name of the button.
///
/// Button.
/// Index.
protected override void SetButtonData(TabIconButton button, int index)
{
button.SetData(TabObjects[index]);
}
}
}