using UnityEngine;
namespace UIWidgets {
///
/// TreeView.
///
[AddComponentMenu("UI/UIWidgets/TreeView")]
public class TreeView : TreeViewCustom {
///
/// Sets component data with specified item.
///
/// Component.
/// Item.
protected override void SetData(TreeViewComponent component, ListNode item)
{
component.SetData(item.Node, item.Depth);
}
///
/// Set highlights colors of specified component.
///
/// Component.
protected override void HighlightColoring(TreeViewComponent component)
{
base.HighlightColoring(component);
component.Text.color = HighlightedColor;
}
///
/// Set select colors of specified component.
///
/// Component.
protected override void SelectColoring(TreeViewComponent component)
{
base.SelectColoring(component);
component.Text.color = SelectedColor;
}
///
/// Set default colors of specified component.
///
/// Component.
protected override void DefaultColoring(TreeViewComponent component)
{
if (component==null)
{
return ;
}
base.DefaultColoring(component);
if (component.Text!=null)
{
component.Text.color = DefaultColor;
}
}
}
}