天津23维预案
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34 lines
786 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 战术模型对象的旋转
/// </summary>
public class ObjRotated : MonoBehaviour {
public float rotateSpeed = 60;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (SelectedObjs.selectedObj == gameObject.transform.parent.gameObject)
{
if (Input.GetKeyDown(KeyCode.A))
{
transform.parent.Rotate(0, -Time.deltaTime * rotateSpeed, 0, Space.World);
}
if (Input.GetKeyDown(KeyCode.D))
{
transform.parent.Rotate(0, Time.deltaTime * rotateSpeed, 0, Space.World);
}
}
}
}