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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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/// <summary> |
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/// 战术克隆按钮 |
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/// </summary> |
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public class TacticCloneButton : TacticCloneButtonBase |
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{ |
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public override void Clicked() |
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{ |
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//TODO:暂没有特殊处理 |
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} |
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}
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