天津23维预案
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

714 lines
24 KiB

fileFormatVersion: 2
guid: 6f5a1b436543f79449aaef5a7b73f189
timeCreated: 1471940912
licenseType: Pro
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: Bip01
100002: Bip01 Head
100004: Bip01 L Calf
100006: Bip01 L Clavicle
100008: Bip01 L Finger0
100010: Bip01 L Finger01
100012: Bip01 L Finger1
100014: Bip01 L Finger11
100016: Bip01 L Finger2
100018: Bip01 L Finger21
100020: Bip01 L Foot
100022: Bip01 L Forearm
100024: Bip01 L Hand
100026: Bip01 L Thigh
100028: Bip01 L Toe0
100030: Bip01 L UpperArm
100032: Bip01 Neck
100034: Bip01 Pelvis
100036: Bip01 R Calf
100038: Bip01 R Clavicle
100040: Bip01 R Finger0
100042: Bip01 R Finger01
100044: Bip01 R Finger1
100046: Bip01 R Finger11
100048: Bip01 R Finger2
100050: Bip01 R Finger21
100052: Bip01 R Foot
100054: Bip01 R Forearm
100056: Bip01 R Hand
100058: Bip01 R Thigh
100060: Bip01 R Toe0
100062: Bip01 R UpperArm
100064: Bip01 Spine
100066: Bip01 Spine1
100068: Hat
100070: sportive11_m_mediumpoly
100072: //RootNode
400000: Bip01
400002: Bip01 Head
400004: Bip01 L Calf
400006: Bip01 L Clavicle
400008: Bip01 L Finger0
400010: Bip01 L Finger01
400012: Bip01 L Finger1
400014: Bip01 L Finger11
400016: Bip01 L Finger2
400018: Bip01 L Finger21
400020: Bip01 L Foot
400022: Bip01 L Forearm
400024: Bip01 L Hand
400026: Bip01 L Thigh
400028: Bip01 L Toe0
400030: Bip01 L UpperArm
400032: Bip01 Neck
400034: Bip01 Pelvis
400036: Bip01 R Calf
400038: Bip01 R Clavicle
400040: Bip01 R Finger0
400042: Bip01 R Finger01
400044: Bip01 R Finger1
400046: Bip01 R Finger11
400048: Bip01 R Finger2
400050: Bip01 R Finger21
400052: Bip01 R Foot
400054: Bip01 R Forearm
400056: Bip01 R Hand
400058: Bip01 R Thigh
400060: Bip01 R Toe0
400062: Bip01 R UpperArm
400064: Bip01 Spine
400066: Bip01 Spine1
400068: Hat
400070: sportive11_m_mediumpoly
400072: //RootNode
4300000: sportive11_m_mediumpoly
4300002: Hat
7400000: Take 001
9500000: //RootNode
13700000: Hat
13700002: sportive11_m_mediumpoly
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName: Bip01/Bip01 Pelvis/Bip01 Spine
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations:
- serializedVersion: 16
name: Take 001
takeName: Take 001
firstFrame: 89
lastFrame: 221
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask:
- path:
weight: 1
- path: Bip01
weight: 1
- path: Bip01/Bip01 Pelvis
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 L Thigh
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 L Thigh/Bip01 L Calf
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 L Thigh/Bip01 L Calf/Bip01 L Foot
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 L Thigh/Bip01 L Calf/Bip01 L Foot/Bip01
L Toe0
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 R Thigh
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 R Thigh/Bip01 R Calf
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 R Thigh/Bip01 R Calf/Bip01 R Foot
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 R Thigh/Bip01 R Calf/Bip01 R Foot/Bip01
R Toe0
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 Head
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm/Bip01 L Hand
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm/Bip01 L Hand/Bip01 L Finger0
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm/Bip01 L Hand/Bip01 L Finger0/Bip01 L Finger01
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm/Bip01 L Hand/Bip01 L Finger1
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm/Bip01 L Hand/Bip01 L Finger1/Bip01 L Finger11
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm/Bip01 L Hand/Bip01 L Finger2
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 L Clavicle/Bip01
L UpperArm/Bip01 L Forearm/Bip01 L Hand/Bip01 L Finger2/Bip01 L Finger21
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm/Bip01 R Hand
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm/Bip01 R Hand/Bip01 R Finger0
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm/Bip01 R Hand/Bip01 R Finger0/Bip01 R Finger01
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm/Bip01 R Hand/Bip01 R Finger1
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm/Bip01 R Hand/Bip01 R Finger1/Bip01 R Finger11
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm/Bip01 R Hand/Bip01 R Finger2
weight: 1
- path: Bip01/Bip01 Pelvis/Bip01 Spine/Bip01 Spine1/Bip01 Neck/Bip01 R Clavicle/Bip01
R UpperArm/Bip01 R Forearm/Bip01 R Hand/Bip01 R Finger2/Bip01 R Finger21
weight: 1
- path: Hat
weight: 0
- path: sportive11_m_mediumpoly
weight: 0
maskType: 0
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human:
- boneName: Bip01 Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 Spine1
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 Neck
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Finger0
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Finger01
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Finger1
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Finger11
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Finger2
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 L Finger21
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Finger0
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Finger01
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Finger1
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Finger11
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Finger2
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Bip01 R Finger21
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: XiaoFangYuan3(Clone)
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01
position: {x: 0, y: 0.8838932, z: 0}
rotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 Pelvis
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.49999964, y: 0.50000036, z: 0.49999964, w: 0.50000036}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 Spine
position: {x: -0.13051018, y: -0.029258562, z: 0.00000026156718}
rotation: {x: -0.000002080476, y: 0.00000069367604, z: -0.00039815903, w: 0.99999994}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 Spine1
position: {x: -0.21860671, y: -0.00019371985, z: -5.3731125e-10}
rotation: {x: -5.846583e-14, y: 0.0000000042852104, z: -0.0015449994, w: 0.9999988}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
transformModified: 1
- name: Bip01 Neck
position: {x: -0.24328735, y: -0.00008200884, z: -2.2745553e-10}
rotation: {x: -1.6049924e-14, y: 0.000000027785457, z: -0.010017829, w: 0.9999498}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
transformModified: 1
- name: Bip01 R Clavicle
position: {x: 0.008246613, y: -0.005721855, z: -0.039165337}
rotation: {x: 0.66918486, y: 0.0069695576, z: 0.743023, w: -0.00774065}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 R UpperArm
position: {x: -0.14539738, y: 0, z: -0.00000015258789}
rotation: {x: -0.022040164, y: -0.027852165, z: -0.004756633, w: 0.9993577}
scale: {x: 1, y: 1.0000001, z: 1}
transformModified: 1
- name: Bip01 R Forearm
position: {x: -0.28082123, y: 0, z: 0}
rotation: {x: 0.0019087273, y: -0.016424336, z: 0.040102635, w: 0.9990588}
scale: {x: 1, y: 0.99999994, z: 1}
transformModified: 1
- name: Bip01 R Hand
position: {x: -0.28349772, y: 0, z: -0.000000076293944}
rotation: {x: 0.70613396, y: -0.0249958, z: -0.031276107, w: 0.7069454}
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
transformModified: 1
- name: Bip01 R Finger0
position: {x: -0.030412521, y: 0.018543702, z: 0.04267889}
rotation: {x: -0.60374403, y: 0.19298643, z: 0.060954463, w: 0.7710602}
scale: {x: 0.99999994, y: 1.0000002, z: 0.99999994}
transformModified: 1
- name: Bip01 R Finger01
position: {x: -0.05199688, y: 0, z: 0}
rotation: {x: -0.000000008212551, y: 0.000000017354616, z: -0.23801492, w: 0.9712615}
scale: {x: 1, y: 1.0000001, z: 1}
transformModified: 1
- name: Bip01 R Finger2
position: {x: -0.09467087, y: -0.0069303894, z: -0.013127958}
rotation: {x: 0.026655234, y: 0.099801905, z: -0.06672532, w: 0.9924096}
scale: {x: 1, y: 0.9999997, z: 0.9999995}
transformModified: 1
- name: Bip01 R Finger21
position: {x: -0.047592238, y: -0.00000015258789, z: 0}
rotation: {x: -0.0000000018156802, y: 4.1563417e-10, z: -0.22314191, w: 0.974786}
scale: {x: 1, y: 1.0000001, z: 1}
transformModified: 1
- name: Bip01 R Finger1
position: {x: -0.09412125, y: 0.0012321472, z: 0.028392788}
rotation: {x: 0.019205341, y: 0.107003555, z: -0.078350484, w: 0.9909807}
scale: {x: 1, y: 1.0000004, z: 0.9999997}
transformModified: 1
- name: Bip01 R Finger11
position: {x: -0.046167295, y: 0, z: -0.0000000047683715}
rotation: {x: 0.0000000030842293, y: 0.0000000068814194, z: -0.2632182, w: 0.96473634}
scale: {x: 1, y: 1, z: 1.0000001}
transformModified: 1
- name: Bip01 L Clavicle
position: {x: 0.008246613, y: -0.0057220743, z: 0.03916532}
rotation: {x: -0.66918486, y: -0.0069716186, z: 0.743023, w: -0.007738794}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 L UpperArm
position: {x: -0.14539738, y: 0, z: 0.00000015258789}
rotation: {x: 0.022040902, y: 0.027853621, z: -0.0047569065, w: 0.99935764}
scale: {x: 0.99999994, y: 1.0000001, z: 0.99999994}
transformModified: 1
- name: Bip01 L Forearm
position: {x: -0.2808213, y: -0.000000009536743, z: 0}
rotation: {x: -0.0019088177, y: 0.016424662, z: 0.040102642, w: 0.9990588}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 L Hand
position: {x: -0.28349766, y: 0, z: 0}
rotation: {x: -0.70613396, y: 0.024995817, z: -0.031276084, w: 0.7069455}
scale: {x: 1, y: 0.99999994, z: 1}
transformModified: 1
- name: Bip01 L Finger0
position: {x: -0.030412482, y: 0.018543625, z: -0.04267889}
rotation: {x: 0.603744, y: -0.19298525, z: 0.06095577, w: 0.7710606}
scale: {x: 0.99999976, y: 1.0000002, z: 0.9999999}
transformModified: 1
- name: Bip01 L Finger01
position: {x: -0.0519968, y: 0, z: 0}
rotation: {x: -0.0000000027852052, y: 0.000000016024606, z: -0.2380149, w: 0.9712615}
scale: {x: 0.99999994, y: 1.0000001, z: 1}
transformModified: 1
- name: Bip01 L Finger2
position: {x: -0.09467087, y: -0.0069305417, z: 0.013127968}
rotation: {x: -0.026655464, y: -0.099802114, z: -0.06672374, w: 0.99240965}
scale: {x: 1, y: 0.9999996, z: 0.9999994}
transformModified: 1
- name: Bip01 L Finger21
position: {x: -0.047592163, y: 0, z: -0.0000000047683715}
rotation: {x: 9.078402e-10, y: -2.078171e-10, z: -0.22314191, w: 0.974786}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 L Finger1
position: {x: -0.0941212, y: 0.0012319946, z: -0.028392784}
rotation: {x: -0.019205518, y: -0.10700385, z: -0.078349225, w: 0.99098074}
scale: {x: 0.99999994, y: 1.0000002, z: 0.9999996}
transformModified: 1
- name: Bip01 L Finger11
position: {x: -0.046167295, y: 0, z: 0.0000000047683715}
rotation: {x: -0.000000004125247, y: -0.0000000027359293, z: -0.26321822, w: 0.96473634}
scale: {x: 1, y: 1, z: 0.9999999}
transformModified: 1
- name: Bip01 Head
position: {x: -0.10300613, y: 0, z: -9.094947e-15}
rotation: {x: 9.285913e-14, y: 0.00000010757113, z: -0.03878324, w: 0.99924767}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 L Thigh
position: {x: 0.13048683, y: 0.029362284, z: 0.08520223}
rotation: {x: 0.0029800618, y: 0.99954945, z: 0.00058923214, w: 0.029861687}
scale: {x: 1, y: 1.0000001, z: 1.0000001}
transformModified: 1
- name: Bip01 L Calf
position: {x: -0.3897842, y: 0, z: 0}
rotation: {x: 2.1257607e-10, y: 0.0000000037482577, z: 0.06765069, w: 0.9977091}
scale: {x: 1.0000001, y: 1, z: 1}
transformModified: 1
- name: Bip01 L Foot
position: {x: -0.42213815, y: 0.0000000047683715, z: 0.000000009536743}
rotation: {x: -0.059079874, y: 0.03408857, z: -0.06901402, w: 0.99528116}
scale: {x: 1, y: 1, z: 0.99999994}
transformModified: 1
- name: Bip01 L Toe0
position: {x: -0.077675596, y: 0.12388971, z: 0.000000009536743}
rotation: {x: 8.277032e-17, y: 8.277032e-17, z: -0.7071068, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 R Thigh
position: {x: 0.13048683, y: 0.029362757, z: -0.08520214}
rotation: {x: 0.0029779784, y: 0.99954945, z: -0.00058646005, w: -0.029861778}
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
transformModified: 1
- name: Bip01 R Calf
position: {x: -0.38978413, y: 0, z: 0.000000009536743}
rotation: {x: -7.5610473e-10, y: 0.000000011150265, z: 0.06765511, w: 0.9977088}
scale: {x: 1, y: 1, z: 0.99999994}
transformModified: 1
- name: Bip01 R Foot
position: {x: -0.4221381, y: -0.000000009536743, z: 0}
rotation: {x: 0.05907973, y: -0.034088805, z: -0.06901643, w: 0.99528104}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Bip01 R Toe0
position: {x: -0.077675596, y: 0.12388971, z: 0.000000009536743}
rotation: {x: -8.276851e-17, y: -8.276851e-17, z: -0.7071068, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
- name: Hat
position: {x: -0.07608662, y: 1.780162, z: -0.031269483}
rotation: {x: -0.6532329, y: 0.1061194, z: 0.120212145, w: 0.7399828}
scale: {x: 1, y: 1, z: 0.99999994}
transformModified: 1
- name: sportive11_m_mediumpoly
position: {x: 0.000000053479596, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
transformModified: 1
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: