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22 lines
626 B
22 lines
626 B
using AX.MessageSystem; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.EventSystems; |
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//Author:YHD |
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public class DoubleClick : MonoBehaviour { |
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private DateTime t1, t2; |
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void OnMouseDown() |
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{ |
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LineamentEvent.gameobj = transform.parent.gameObject; |
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t2 = DateTime.Now; |
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if (t2 - t1 < new TimeSpan(0, 0, 0, 0, 400) && !EventSystem.current.IsPointerOverGameObject()) |
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{ |
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MessageDispatcher.SendMessage("DoubleClick", (object)(transform.parent.name + gameObject.name)); |
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} |
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t1 = t2; |
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} |
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}
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