天津23维预案
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28 lines
875 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using AX.TrackRecord;
using AX.MessageSystem;
public class LoadSmogAlpha : MonoBehaviour {
private void Awake()
{
MessageDispatcher.AddListener("LoadSmogAlpha", ChangeSmogAlpha);
}
public void ChangeSmogAlpha(IMessage msg)
{
ObjAttribute oriObj = (ObjAttribute)msg.Data;
if (oriObj.ObjName==name)
{
GetComponent<ParticleSystem>().startColor= new Color(GetComponent<ParticleSystem>().startColor.r, GetComponent<ParticleSystem>().startColor.g, GetComponent<ParticleSystem>().startColor.b,oriObj.lineSize);
Debug.Log(GetComponent<ParticleSystem>().startColor + " sssssss");
}
}
private void OnDestroy()
{
MessageDispatcher.RemoveListener("LoadSmogAlpha", ChangeSmogAlpha);
}
}