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158 lines
6.0 KiB
158 lines
6.0 KiB
using UnityEngine; |
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using System.Collections; |
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using System; |
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using AX.TrackRecord; |
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using UnityEngine.UI; |
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using UnityEngine.EventSystems; |
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using AX.MessageSystem; |
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public class ShowOilTankDisasterSetWin : MonoBehaviour |
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{ |
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public OilTank oilTank = new OilTank(); |
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private DateTime t1, t2; |
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private GameObject oilTankInfoImage; |
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private RaycastHit hit; |
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private InputField storage; |
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private InputField reserves; |
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private Toggle isExplode; |
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private Toggle isTwist; |
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private InputField startTime; |
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private InputField happenTime; |
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private Text TiShiText; |
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public GameObject messageBox; |
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public float radius = 8f; |
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public OilTank OilTankAttri |
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{ |
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set |
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{ |
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oilTank = value; |
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//this.transform.parent.FindChild("Canvas1").FindChild("Slider").GetComponent<OilTankDisasterControl>().RandomCloneFire(); |
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//MessageDispatcher.SendMessage(this.name,"SETOILTANK", oilTank); |
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this.transform.parent.Find("Canvas1").Find("Slider").GetComponent<OilTankDisasterControl>().oilTank = oilTank; |
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this.transform.parent.Find("Canvas1").Find("Slider").GetComponent<OilTankDisasterControl>().LoadOilTankData(); |
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} |
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get |
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{ |
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return oilTank; |
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} |
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} |
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void Awake() |
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{//初始化测试值 |
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//if (this.name == "QiuGuan") |
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//{ |
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// oilTank.IsExplode = true; |
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// //oilTank.IsTwist = true; |
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// oilTank.StartTime = 0; |
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// oilTank.HappenTime = 30; |
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//} |
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//if (this.name == "WaiFuDingGuan") |
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//{ |
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// oilTank.IsExplode = true; |
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// //oilTank.IsTwist = true; |
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// oilTank.StartTime = 0; |
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// oilTank.HappenTime = 30; |
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//} |
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//if (this.name == "GongDingGuan") |
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//{ |
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// oilTank.IsExplode = true; |
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// //oilTank.IsTwist = true; |
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// oilTank.StartTime = 0; |
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// oilTank.HappenTime = 30; |
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//} |
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radius = transform.GetComponentInChildren<MeshCollider>().bounds.extents.x; |
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Debug.Log(transform.GetComponentInChildren<MeshCollider>().gameObject.name); |
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} |
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// Use this for initialization |
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void Start() |
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{ |
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t1 = DateTime.Now; |
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oilTankInfoImage = GameObject.Find("Canvas").transform.Find("OilTankInfoImage").gameObject; |
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storage = oilTankInfoImage.transform.Find("ChuWuInputField").GetComponent<InputField>(); |
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reserves = oilTankInfoImage.transform.Find("ChuLiangInputField").GetComponent<InputField>(); |
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isExplode = oilTankInfoImage.transform.Find("Image").Find("Toggle").GetComponent<Toggle>(); |
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isTwist = oilTankInfoImage.transform.Find("Image").Find("Toggle1").GetComponent<Toggle>(); |
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startTime = oilTankInfoImage.transform.Find("StartTimeInputField").GetComponent<InputField>(); |
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happenTime = oilTankInfoImage.transform.Find("HappenTimeInputField").GetComponent<InputField>(); |
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TiShiText = oilTankInfoImage.transform.Find("TiShiText").GetComponent<Text>(); |
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messageBox = GameObject.Find("Canvas").transform.Find("MessageBox").gameObject; |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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//创建考题,备课中新建课件,自学 |
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if (ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.CreatQuestion |
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|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.EditQuestion |
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|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.CopyQuestion |
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|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.PrepareMode |
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|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.EditCourceware |
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|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.SelfStudyMode) |
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{ |
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//新建节点,既没有新建节点也没有加载节点两种情况下允许弹出设置窗口(加载节点不允许弹出灾情设置编辑窗口) |
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if (RecordManager.Instance.IsRecording |
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|| (!RecordManager.Instance.IsRecording && !LoadManager.Instance.IsPlayBacking)) |
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{ |
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if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject()) |
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{ |
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t2 = DateTime.Now; |
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if (t2 - t1 < new TimeSpan(0, 0, 0, 0, 249)) |
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{ |
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); |
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if (Physics.Raycast(ray, out hit, Mathf.Infinity)) |
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{ |
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if (hit.transform.parent.tag == "OilTank" && this.name == hit.transform.parent.name) |
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{ |
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if (!this.transform.parent.Find("Canvas1").Find("Slider").GetComponent<OilTankDisasterControl>().happening) |
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{ |
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oilTankInfoImage.SetActive(true); |
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oilTankInfoImage.GetComponent<OilTankDisasterSetting>().OilTankObj = this.gameObject; |
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GetExplosionSetInfo(); |
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} |
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else |
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{ |
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messageBox.GetComponent<MessageTool>().showMessage(ShowMessageType.prompt, "提示信息", "爆炸(变形)在预警到发生过程中不能重新设置"); |
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} |
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} |
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} |
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} |
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t1 = t2; |
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} |
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} |
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} |
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} |
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private void GetExplosionSetInfo() |
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{ |
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Debug.Log(this.transform.parent.position.z + "," + oilTank.HappenTime); |
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storage.text = oilTank.Storage; |
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reserves.text = oilTank.Reserves.ToString(); |
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isExplode.isOn = oilTank.IsExplode; |
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isTwist.isOn = oilTank.IsTwist; |
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startTime.text = oilTank.StartTime.ToString(); |
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happenTime.text = oilTank.HappenTime.ToString(); |
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TiShiText.text = ""; |
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} |
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}
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