You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
53 lines
2.4 KiB
53 lines
2.4 KiB
using UnityEngine; |
|
using System.Collections; |
|
using AX.TrackRecord; |
|
using System; |
|
using UnityEngine.EventSystems; |
|
|
|
public class ShowOilTankResetWin : MonoBehaviour { |
|
private DateTime t1, t2; |
|
private RaycastHit hit; |
|
public GameObject ResteExplodeWin; |
|
public GameObject youGuanParent; |
|
// Use this for initialization |
|
void Start () { |
|
ResteExplodeWin = GameObject.Find("Canvas").transform.Find("ResteExplodeWin").gameObject; |
|
} |
|
|
|
// Update is called once per frame |
|
void Update () { |
|
//创建考题,备课中新建课件,自学 |
|
if (ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.CreatQuestion |
|
|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.EditQuestion |
|
|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.CopyQuestion |
|
|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.PrepareMode |
|
|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.EditCourceware |
|
|| ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.SelfStudyMode) |
|
{ |
|
//新建节点,既没有新建节点也没有加载节点两种情况下允许弹出设置窗口(加载节点不允许弹出灾情设置编辑窗口) |
|
if (RecordManager.Instance.IsRecording |
|
|| (!RecordManager.Instance.IsRecording && !LoadManager.Instance.IsPlayBacking)) |
|
{ |
|
if (Input.GetMouseButtonDown(0) && !EventSystem.current.IsPointerOverGameObject()) |
|
{ |
|
t2 = DateTime.Now; |
|
if (t2 - t1 < new TimeSpan(0, 0, 0, 0, 249)) |
|
{ |
|
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); |
|
|
|
if (Physics.Raycast(ray, out hit, Mathf.Infinity)) |
|
{ |
|
if (this.transform.parent.GetChild(0).name == hit.transform.parent.parent.GetChild(0).name) |
|
{ |
|
ResteExplodeWin.SetActive(true); |
|
ResteExplodeWin.transform.Find("ConfirmButton").GetComponent<ConfirmResetExplode>().youGuanParent = youGuanParent; |
|
} |
|
} |
|
} |
|
|
|
t1 = t2; |
|
} |
|
} |
|
} |
|
} |
|
}
|
|
|