天津23维预案
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

310 lines
6.7 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: BlueDraw
m_Shader: {fileID: 4800000, guid: 6e6b751bc3be0e54cb8eda6763be4b6e, type: 3}
m_ShaderKeywords: _EMISSION
m_LightmapFlags: 1
m_CustomRenderQueue: -1
stringTagMap: {}
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
- first:
name: _BackTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _BumpMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _Cube
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _CubeMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DetailNormalMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _DownTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _EmissionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _FrontTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _LeftTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _LightMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _MetallicGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _OcclusionMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _ParallaxMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _Ref
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _RightTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SpecGlossMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _SpecTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- first:
name: _UpTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- first:
name: PixelSnap
second: 0
- first:
name: _Alpha
second: 1
- first:
name: _BlendLevel
second: 1
- first:
name: _BumpAmt
second: 10
- first:
name: _BumpScale
second: 1
- first:
name: _Bumpness
second: 0.5
- first:
name: _Cutoff
second: 0.5
- first:
name: _DetailNormalMapScale
second: 1
- first:
name: _Distortion
second: 0
- first:
name: _DstBlend
second: 0
- first:
name: _Exposure
second: 1
- first:
name: _Fresnel
second: 0
- first:
name: _FresnelBias
second: 0.015
- first:
name: _FresnelPower
second: -1
- first:
name: _GlossMapScale
second: 1
- first:
name: _Glossiness
second: 0.5
- first:
name: _GlossyReflections
second: 1
- first:
name: _IOR
second: 1
- first:
name: _InvFade
second: 1
- first:
name: _Metallic
second: 0
- first:
name: _Mode
second: 0
- first:
name: _OcclusionStrength
second: 1
- first:
name: _Parallax
second: 0.02
- first:
name: _RefRate
second: 1
- first:
name: _Reflect
second: 0.5
- first:
name: _Reflection
second: 1
- first:
name: _RimPower
second: 0.5
- first:
name: _Rotation
second: 0
- first:
name: _SelectColorAlpha
second: 0
- first:
name: _Shininess
second: 0.078125
- first:
name: _SmoothnessTextureChannel
second: 0
- first:
name: _SpecInt
second: 1
- first:
name: _SpecularHighlights
second: 1
- first:
name: _SrcBlend
second: 1
- first:
name: _UVSec
second: 0
- first:
name: _ZWrite
second: 1
- first:
name: _brightness
second: 1
- first:
name: _changeType
second: 0
- first:
name: _contrast
second: 1
- first:
name: _cubemapDistortion
second: 0
- first:
name: _fresnel_ctrl
second: 0.5
- first:
name: _globalInfluence
second: 1
- first:
name: _highlight
second: 2
- first:
name: _reflect_blender
second: 0.5
m_Colors:
- first:
name: _Color
second: {r: 0.5137255, g: 0.8980392, b: 0.8980392, a: 1}
- first:
name: _EmissionColor
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _RefColor
second: {r: 1, g: 1, b: 1, a: 1}
- first:
name: _RimColor
second: {r: 0.26, g: 0.19, b: 0.16, a: 0}
- first:
name: _SelectColor
second: {r: 0.2, g: 0.6, b: 0.8, a: 0}
- first:
name: _SpecColor
second: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- first:
name: _SpecColor0
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _SpecColor2
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _Tint
second: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
- first:
name: _TintColor
second: {r: 0, g: 0, b: 0, a: 1}
- first:
name: _lightmap_color
second: {r: 0, g: 0, b: 0, a: 1}