天津23维预案
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using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
public class ConfirmSelectEquipNum : MonoBehaviour {
public int equipNum;
public GameObject selectedEquipLable;
// Use this for initialization
void Start () {
this.GetComponent<Button>().onClick.AddListener(OnClick);
}
private void OnClick()
{
selectedEquipLable.GetComponent<Text>().text = equipNum.ToString();
this.transform.parent.gameObject.SetActive(false);
}
// Update is called once per frame
void Update () {
}
void OnDestroy()
{
this.GetComponent<Button>().onClick.RemoveListener(OnClick);
}
}