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35 lines
1.1 KiB
35 lines
1.1 KiB
using UnityEngine; |
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using System.Collections; |
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using System; |
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using System.Collections.Generic; |
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public class ExamScoreResultCheckItemManager : BaseItemManager |
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{ |
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public override void SetItemPrefab() |
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{ |
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ItemPrefab = Resources.Load<GameObject>("UIPrefab/Examination/CheckScoreQuestionPrefab"); |
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} |
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public override void CheckIfShowSubmitButton() |
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{ |
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} |
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public void CheckScoreButton() |
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{ |
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Debug.Log("CheckScoreButton!"); |
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ExamInfoHelpClass.loadSceneMode = ExamInfoHelpClass.LoadSceneMode.CheckScore; |
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ExamInfoHelpClass.ExamID = exam.ID; |
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ExamInfoHelpClass.QuestionID = question.ID; |
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ExamInfoHelpClass.selectSceneID = (ExamInfoHelpClass.Scene)question.SceneType;//给Selected.selectSceneID赋值 |
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//SceneManager.LoadScene(sceneName);//加载考题对应的场景 |
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TimeManager.CurExam = exam; |
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TimeManager.CurQues = question; |
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MySceneManager.MyLoadScene(question.SceneType.ToString()); |
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} |
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public override void CheckIfHasFile(List<QuestionInfo> items) |
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{ |
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} |
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}
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