天津23维预案
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

72 lines
2.4 KiB

using UnityEngine;
using System.Collections;
using System;
using System.Collections.Generic;
using AX.MessageSystem;
using UnityEngine.UI;
public class MakeScoreItemManager : BaseItemManager {
public bool MarkingOver = false;
public override void SetItemPrefab()
{
ItemPrefab = Resources.Load<GameObject>("UIPrefab/Examination/MakeScoreQuestionPrefab");
MessageDispatcher.AddListener("REFRESH_TIME", RefreshTime);
deltaTimeBetweenLocalAndServer = TimeSpan.Zero;
}
public override void CheckIfShowSubmitButton()
{
//exam赋完值后再调用
transform.Find("RemainTimeText/Content").GetComponent<Text>().text =
exam.MarkingDeadline.ToShortDateString() + " " + exam.MarkingDeadline.ToShortTimeString();
}
//选中考题打分
public void MakeScoreButton()
{
//if (RemainSeconds < 0)
//{
// transform.FindChild("TiShi").gameObject.SetActive(true);
// transform.FindChild("TiShi").GetComponent<UITiShiManager>().Get("评分已截止!" );
// return;
//}
Debug.Log("MakeScore!");
ExamInfoHelpClass.loadSceneMode = ExamInfoHelpClass.LoadSceneMode.MakeScore;
ExamInfoHelpClass.ExamID = exam.ID;
ExamInfoHelpClass.QuestionID = question.ID;
ExamInfoHelpClass.selectSceneID = (ExamInfoHelpClass.Scene)question.SceneType;//给Selected.selectSceneID赋值
CurExam = exam;
CurQues = question;
//SceneManager.LoadScene(sceneName);//加载考题对应的场景
MySceneManager.MyLoadScene(question.SceneType.ToString());
TimeManager.RemainSeconds = RemainSeconds;
TimeManager.LastTime = DateTime.Now;
TimeManager.CurExam = exam;
TimeManager.CurQues = question;
}
void Update()
{
var deltaTime = exam.MarkingDeadline - (DateTime.Now - deltaTimeBetweenLocalAndServer);
RemainSeconds = (int)deltaTime.TotalSeconds;
if(RemainSeconds<0)
{
if (!MarkingOver)
{
MarkingOver = true;
transform.Find("Tip").gameObject.SetActive(true);
transform.Find("Tip").GetComponent<Text>().text = "评分截止";
transform.Find("MakeScoreButton").gameObject.SetActive(false);
}
}
}
public override void CheckIfHasFile(List<QuestionInfo> items)
{
}
}