天津23维预案
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

44 lines
1.1 KiB

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using AX.MessageSystem;
public class NodeTreeHints : MonoBehaviour {
// Use this for initialization
void Start()
{
MessageDispatcher.AddListener("NodeTreeHints", nodeTreeHints);
MessageDispatcher.AddListener("CloseNodeTreeHints", closenodeTreeHints);
this.gameObject.SetActive(false);
}
// Update is called once per frame
float T = 3f;
void Update ()
{
if (T > 0)
{
T -= Time.deltaTime;
if (T < 0)
{
this.gameObject.SetActive(false);
}
}
}
void nodeTreeHints(IMessage message)
{
T = (float)message.Sender;
this.gameObject.SetActive(true);
this.transform.Find("Text").GetComponent<Text>().text = message.Data.ToString();
}
void closenodeTreeHints(IMessage message)
{
this.gameObject.SetActive(false);
}
void OnDestroy()
{
MessageDispatcher.RemoveListener("NodeTreeHints", nodeTreeHints);
MessageDispatcher.RemoveListener("CloseNodeTreeHints", closenodeTreeHints);
}
}