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54 lines
1.9 KiB
54 lines
1.9 KiB
using UnityEngine; |
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using System.Collections; |
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using AX.Network.Protocols; |
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using System.Collections.Generic; |
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using System; |
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using AX.NetworkSystem; |
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using System.IO; |
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using UnityEngine.EventSystems; |
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using AX.TrackRecord; |
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public class CREATE_COURSEWARE_REPLY : NetworkMessageBehaviour |
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{ |
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CoursewareInfo courseInfo; |
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protected override void Execute(BinaryMessage message) |
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{ |
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//var pair = message.Body.Deserialize<CoursewareInfo>(); |
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//string StrTip = "提交课件"; |
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//string Data = pair.FilePath; |
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//List<string> StrList=new List<string>(); |
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//string[] char_Data = Data.Split(new char[] { ';'},StringSplitOptions.RemoveEmptyEntries);//移除空的实体 |
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//for (int i = 0; i < char_Data.Length; i++) |
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//{ |
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// string str = "Coursewares/" + pair.ID + "/" + char_Data[i]; |
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// StrList.Add(str); |
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//} |
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//string[] str_ = StrList.ToArray(); |
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//if (str_.Length > 0) |
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//{ |
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// if (GameObject.Find("FileTransTipWindow"))//如果已经存在文件传输窗口,不再相应 |
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// return; |
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// GameObject TipWindow = Instantiate(Resources.Load<GameObject>("UIPrefab/FileTransTipWin")); |
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// TipWindow.GetComponent<FileTransTipWinManager>().SetWindow(StrTip, str_, TransferType.Upload); |
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// FileTransTipWinManager.task.TransferTaskCompleted += Task_TransferTaskCompleted; |
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// //courseInfo = TrackRecordHelpClass.DeepCopyMemberInfo(pair); |
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// courseInfo = pair; |
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//} |
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} |
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private void Task_TransferTaskCompleted() |
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{ |
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//FileTransTipWinManager.task.TransferTaskCompleted -= Task_TransferTaskCompleted; |
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//NetworkManager.Default.SendRequestAsync("COURSEWARE_INSERTORUPDATE_REQUEST", courseInfo);//数据库插入课件记录的请求 |
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//上传文件成功,返回上一场景 |
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//MySceneManager.BackToLastScene(); |
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} |
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} |