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26 lines
678 B
26 lines
678 B
using UnityEngine; |
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using System.Collections; |
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using AX.NetworkSystem; |
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using AX.Network.Protocols; |
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using System; |
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using UnityEngine.UI; |
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public class USERINFO_MODIFY_REPLY : NetworkMessageBehaviour |
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{ |
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public Text Hint_Text; |
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private UserInfo user; |
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protected override void Execute(BinaryMessage message) |
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{ |
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user = message.Body.Deserialize<UserInfo>(); |
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MySelf.mySelf = user; |
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//MySelf.mySelf.ID = user.ID; |
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//MySelf.mySelf.Name = user.Name; |
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//MySelf.mySelf.DeptID = user.DeptID; |
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//MySelf.mySelf.DeptName = user.DeptName; |
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//MySelf.mySelf.Details = user.Details; |
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Hint_Text.text = "保存成功"; |
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} |
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}
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