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31 lines
1012 B
31 lines
1012 B
using UnityEngine; |
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using System.Collections; |
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using AX.TrackRecord; |
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using System; |
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using UnityEngine.UI; |
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public class SubmitPrepareLesson : MonoBehaviour |
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{ |
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public void SubmitAnswerButton() |
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{ |
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GameObject TipWindow = Instantiate(Resources.Load<GameObject>("UIPrefab/TipWindow")); |
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TipWindow.GetComponent<TipWindowManager>().SetWindow( |
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"确定提交?", new UnityEngine.Events.UnityAction(OKSubmit), new UnityEngine.Events.UnityAction(NOSubmit)); |
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RecordManager.Instance.IsPause = true;//停止记录 |
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} |
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private void OKSubmit() |
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{ |
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//提交 |
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//string filename = "recordList/" + ((int)ExamInfoHelpClass.selectSceneID).ToString() + "/" + zqid + "/" + count + ".xml"/*fname*/; |
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//RecordManager.Instance.StopRecord_SerializeRecordToXML(filename, RecordManager.Instance.record); |
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//成功后删除XML |
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} |
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private void NOSubmit() |
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{ |
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RecordManager.Instance.IsPause = false;//继续记录 |
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} |
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}
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