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17 lines
361 B
17 lines
361 B
using UnityEngine; |
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using System.Collections; |
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public class DeletPopZq : MonoBehaviour { |
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//删除灾情的弹框 |
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public GameObject PlaneBj; |
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public void SureBt() |
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{ |
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this.gameObject.SetActive(false); |
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//NodeSetting.Instance.DeletDisaster(); |
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} |
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public void CloseBtn() |
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{ |
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this.gameObject.SetActive(false); |
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} |
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}
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