You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
60 lines
1.4 KiB
60 lines
1.4 KiB
using System; |
|
using System.Collections; |
|
using System.Collections.Generic; |
|
using UnityEngine; |
|
using UnityEngine.UI; |
|
//Author:YHD |
|
public class NodeItem_SL : MonoBehaviour { |
|
|
|
private TreeViewData nodeData; |
|
private Text text; |
|
private Toggle toggle; |
|
private GameObject image; |
|
public List<string> tags;//Tips:编辑节点的Tag后,请将此变量赋值为null,重新刷新tag |
|
// Use this for initialization |
|
void Awake () { |
|
text = TransformHelper.FindChild(transform, "Text").GetComponent<Text>(); |
|
toggle = GetComponent<Toggle>(); |
|
toggle.onValueChanged.AddListener(onValueChange); |
|
image= TransformHelper.FindChild(transform, "Image").gameObject; |
|
} |
|
|
|
void Start() |
|
{ |
|
toggle.group = transform.parent.GetComponent<ToggleGroup>(); |
|
} |
|
|
|
private void onValueChange(bool isOn) |
|
{ |
|
if (isOn) |
|
{ |
|
NodeSecondLevelControl.Instance.SelectCurNode(this); |
|
|
|
} |
|
else |
|
{ |
|
NodeSecondLevelControl.Instance.SelectCurNode(null, false); |
|
} |
|
} |
|
|
|
// Update is called once per frame |
|
void Update () { |
|
|
|
} |
|
|
|
public void SetData(TreeViewData data) |
|
{ |
|
nodeData = data; |
|
text.text = data.Name; |
|
toggle.isOn = false; |
|
} |
|
public TreeViewData GetData() |
|
{ |
|
return nodeData; |
|
} |
|
|
|
public void SetToggle() |
|
{ |
|
toggle.isOn = true; |
|
} |
|
}
|
|
|