天津23维预案
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using UnityEngine;
using System.Collections;
public class OpenPlane : MonoBehaviour {
public GameObject ThisbJoBJ;
void Start()
{
//IManager.Instance.AddWinToUIListAll(new UIClass(ThisbJoBJ,GameObject.Find("UI Root").transform.FindChild("BJ").gameObject,"CloseNodePlane"));
}
public void OpenBjOnClick() {
if (!ThisbJoBJ.activeInHierarchy) {
//UIManager.Instance.ShowWin(new UIClass(ThisbJoBJ, GameObject.Find("UI Root").transform.FindChild("BJ").gameObject, "CloseNodePlane"), UIManager.WinShowType.CloseOthers, true);
//NodeSetting.Instance.OpenSetingPlane(Selected.curCJID);
}
}
}