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120 lines
4.9 KiB
120 lines
4.9 KiB
using UnityEngine; |
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using System.Collections; |
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using AX.MessageSystem; |
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using AX.TrackRecord; |
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using System.Collections.Generic; |
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using UnityEngine.EventSystems; |
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public class PoChaiDianMessage : MonoBehaviour { |
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// Use this for initialization |
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void Start () |
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{ |
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//if (!LoadManager.Instance.IsPlayBacking) |
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//{ |
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// this.gameObject.transform.LookAt(GameObject.Find("Main Camera").transform); |
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// float X = this.gameObject.transform.localEulerAngles.x; |
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// this.gameObject.transform.localEulerAngles = new Vector3(0, this.gameObject.transform.localEulerAngles.y, this.gameObject.transform.localEulerAngles.z); |
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//} |
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} |
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// Update is called once per frame |
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void Update () |
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{ |
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} |
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bool Flag = false; |
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public Texture mouseTexture; |
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void OnMouseDown() |
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{ |
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if (!EventSystem.current.IsPointerOverGameObject()) |
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if (LineamentEvent.LastObj != null && LineamentEvent.LastObj.name.Contains("xiaofangyuan")) |
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{ |
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if (LineamentEvent.LastObj.transform.Find("info/Function").GetComponent<TextMesh>().text.Equals("破拆")) |
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{ |
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bool CanPoChai = false; |
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foreach (string key in LineamentEvent.LastObj.GetComponent<Bag>().unCostSelectedEquips.Keys) |
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{ |
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if (key.Contains("手持式钢筋速断器") || key.Contains("无齿锯") || key.Contains("机动链锯") || key.Contains("液压破拆工具")) |
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{ |
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CanPoChai = true; |
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} |
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} |
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if (!CanPoChai) |
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{ |
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if (RecordManager.Instance.IsRecording) |
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{ |
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NoEquip equip = new NoEquip(); |
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equip.Name = LineamentEvent.LastObj.transform.Find("info/Name").GetComponent<TextMesh>().text; |
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TrackRecordHelpClass.RecordNoEquipEvent(equip); |
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} |
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MessageDispatcher.SendMessage("Operatinghints", (object)"请选择破拆工具"); |
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return; |
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} |
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float distance = Vector3.Distance(LineamentEvent.LastObj.transform.position, |
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this.gameObject.transform.position); |
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if (distance < 2f) |
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{ |
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MessageDispatcher.SendMessage("OPEN", (object)"PoChaiUI", "CUBE"); |
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PoChaiUI.instance.SetPoChaiUI(this.gameObject); |
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if (RecordManager.Instance.IsRecording /*&& ExamInfoHelpClass.loadSceneMode == ExamInfoHelpClass.LoadSceneMode.MakeScore*/) |
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{ |
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foreach (Transform area in this.transform) |
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{ |
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Bounds bounds = area.GetComponent<MeshRenderer>().bounds; |
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if (bounds.Contains(new Vector3(LineamentEvent.LastObj.transform.position.x, bounds.center.y, LineamentEvent.LastObj.transform.position.z))) |
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{ |
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if (area.name.Contains("RightArea")) |
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{ |
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Debug.Log("正确"); |
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} |
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else if (area.name.Contains("WrongArea")) |
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{ |
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PoChaiStanceAttri attri = new PoChaiStanceAttri(); |
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attri.Right = false; |
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attri.Trouble = "破拆站位错误"; |
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TrackRecordHelpClass.RecordPoChaiStanceEvent(attri); |
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} |
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} |
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} |
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} |
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} |
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else |
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{ |
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MessageDispatcher.SendMessage("Operatinghints", (object)"请靠近破拆"); |
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} |
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} |
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} |
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} |
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public Texture2D cursorTexture; |
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public CursorMode cursorMode = CursorMode.Auto; |
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public Vector2 hotSpot = Vector2.zero; |
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void OnMouseEnter() |
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{ |
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if (!EventSystem.current.IsPointerOverGameObject()) |
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if (LineamentEvent.LastObj != null && LineamentEvent.LastObj.name.Contains("xiaofangyuan")) |
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{ |
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if (LineamentEvent.LastObj.transform.Find("info/Function").GetComponent<TextMesh>().text.Equals("破拆")) |
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{ |
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Cursor.SetCursor(cursorTexture, hotSpot, cursorMode); |
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} |
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} |
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} |
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void OnMouseExit() |
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{ |
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if (LineamentEvent.LastObj != null && LineamentEvent.LastObj.name.Contains("xiaofangyuan")) |
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{ |
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if (LineamentEvent.LastObj.transform.Find("info/Function").GetComponent<TextMesh>().text.Equals("破拆")) |
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{ |
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Cursor.SetCursor(null, Vector2.zero, cursorMode); |
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} |
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} |
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if (LineamentEvent.LastObj != null) |
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{ |
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Cursor.SetCursor(null, Vector2.zero, cursorMode); |
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} |
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} |
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}
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