天津23维预案
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30 lines
930 B

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
//Author:YHD
[RequireComponent(typeof(Button))]
public class HideSideBuilding : MonoBehaviour {
[HideInInspector]
public List<GameObject> hideObjs = new List<GameObject>();
private bool Flag = true;
// Use this for initialization
void Start () {
GetComponent<Button>().onClick.AddListener(BtnClick);
if (MySceneManager.GetActiveScene().name.Equals("11"))
{
hideObjs.Add(TransformHelper.FindChild(GameObject.Find("SceneAll").transform, "Peilou").gameObject);//
hideObjs.Add(TransformHelper.FindChild(GameObject.Find("SceneAll").transform, "Object126").gameObject);//Object126
}
}
private void BtnClick()
{
Flag = !Flag;
foreach(var child in hideObjs)
{
child.SetActive(Flag);
}
}
}