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30 lines
930 B
30 lines
930 B
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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//Author:YHD |
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[RequireComponent(typeof(Button))] |
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public class HideSideBuilding : MonoBehaviour { |
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[HideInInspector] |
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public List<GameObject> hideObjs = new List<GameObject>(); |
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private bool Flag = true; |
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// Use this for initialization |
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void Start () { |
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GetComponent<Button>().onClick.AddListener(BtnClick); |
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if (MySceneManager.GetActiveScene().name.Equals("11")) |
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{ |
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hideObjs.Add(TransformHelper.FindChild(GameObject.Find("SceneAll").transform, "Peilou").gameObject);// |
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hideObjs.Add(TransformHelper.FindChild(GameObject.Find("SceneAll").transform, "Object126").gameObject);//Object126 |
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} |
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} |
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private void BtnClick() |
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{ |
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Flag = !Flag; |
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foreach(var child in hideObjs) |
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{ |
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child.SetActive(Flag); |
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} |
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} |
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}
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