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37 lines
842 B
37 lines
842 B
using UnityEngine; |
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using System.Collections; |
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using ResolutionLibrary; |
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using UnityEngine.UI; |
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public class ScreenFull : MonoBehaviour |
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{ |
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private bool isfullscreen; |
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public static ScreenFull instance; |
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void Awake() |
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{ |
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if (instance == null) |
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{ |
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instance = this; |
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} |
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} |
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Resolution[] resolutions; |
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float Height; |
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float Width; |
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public void TheWay() |
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{ |
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if (!isfullscreen) |
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{ |
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Height = Screen.height; |
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Width = Screen.width; |
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Screen.SetResolution(ResolutionLibrary.ScreenResolution.GetWidth(), ResolutionLibrary.ScreenResolution.GetHeight(), true); |
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isfullscreen = true; |
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} |
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else |
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{ |
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Screen.SetResolution((int)Width, (int)Height, false); |
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isfullscreen = false; |
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} |
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} |
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} |