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38 lines
956 B
38 lines
956 B
using UnityEngine; |
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using System.Collections; |
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using UnityEngine.EventSystems; |
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using UnityEngine.UI; |
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public class ToolHuaGuo : MonoBehaviour,IPointerEnterHandler,IPointerExitHandler{ |
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private GameObject TheText; |
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void Start () |
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{ |
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TheText = this.gameObject.transform.Find("Background").Find("Text").gameObject; |
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} |
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public void OnPointerEnter(PointerEventData eventData) |
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{ |
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if (this.gameObject.name.Contains("全屏")) |
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{ |
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if (this.gameObject.GetComponent<Toggle>().isOn) |
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{ |
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TheText.GetComponent<Text>().text = "缩屏"; |
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} |
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else |
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{ |
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TheText.GetComponent<Text>().text = "全屏"; |
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} |
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} |
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TheText.SetActive(true); |
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} |
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public void OnPointerExit(PointerEventData eventData) |
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{ |
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TheText.SetActive(false); |
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} |
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public void ResetText() |
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{ |
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TheText.SetActive(false); |
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} |
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}
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