天津23维预案
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class StairCanGo : MonoBehaviour {
/// <summary>
/// 用于判断可以去的楼层
/// 场景不同需要拖拽不同的楼层
/// </summary>
public Transform ShiNei;//用于遍历楼有几层
public List<GameObject> CanGoFloor = new List<GameObject>();//可以去的楼层
public static StairCanGo Instance;
void Awake()
{
if (Instance == null)
{
Instance = this;
}
}
}