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22 lines
629 B
22 lines
629 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class DuJieArrow : BaseClass |
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{ |
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public static int arrowIndex = 0; |
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public DuJieArrow(GameObject nullObj, GameObject parentObj, GameObject JG_CT_Prefab, string ObjName, GameObject TheUI, int id, RaycastHit hit_, float delta_y) |
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: base(nullObj, parentObj, JG_CT_Prefab, ObjName, TheUI, id, hit_, delta_y) |
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{ |
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} |
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public override void InstatiateItem(Vector3 placementPos2, bool kongzhi, bool lol, RaycastHit hit_) |
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{ |
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base.InstatiateItem(placementPos2, kongzhi, lol, hit_); |
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//arrowIndex++; |
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} |
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}
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