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21 lines
490 B
21 lines
490 B
using UnityEngine; |
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using System.Collections; |
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public class PoliceLine : BaseClass |
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{ |
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public static int lineIndex = 0; |
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public PoliceLine(GameObject obj, GameObject parentObj, GameObject TheUI, int id, RaycastHit hit_, Vector3 pos1_, Vector3 pos2_) |
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: base(obj, parentObj, TheUI, id, hit_, pos1_, pos2_) |
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{ |
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} |
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public override void InstatiateItem(string objTypeName, bool flag) |
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{ |
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base.InstatiateItem(objTypeName, flag); |
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lineIndex++; |
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} |
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}
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