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20 lines
530 B
20 lines
530 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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//Author:YHD |
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public class SignalTower : BaseClass { |
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public static int SignalTowerIndex = 0; |
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public SignalTower(GameObject obj, GameObject parentObj, GameObject TheZaiQingUI, int id, RaycastHit hit_, float delta_y_) |
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: base(obj, parentObj, TheZaiQingUI, id, hit_, delta_y_) |
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{ |
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} |
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public override void InstatiateItem(string objTypeName) |
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{ |
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base.InstatiateItem(objTypeName); |
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SignalTowerIndex++; |
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} |
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}
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