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36 lines
882 B
36 lines
882 B
using UnityEngine; |
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using System.Collections; |
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using UnityEngine.UI; |
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public class ControlBroweMenuAni : MonoBehaviour { |
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/// <summary> |
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/// 用于工具栏的显示隐藏 |
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/// </summary> |
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private bool Flag = true; |
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private Animator Ani; |
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void Start () |
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{ |
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this.GetComponent<Button>().onClick.AddListener(BroweMenuAni); |
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Ani = this.gameObject.transform.parent.GetComponent<Animator>(); |
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} |
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public void BroweMenuAni() |
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{ |
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if (Flag) |
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{ |
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Flag = false; |
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Ani.CrossFade("BroweMenu", 0); |
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this.GetComponent<RectTransform>().localEulerAngles = new Vector3(0, 0, 180f); |
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} |
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else |
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{ |
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Flag = true; |
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Ani.CrossFade("BroweMenuShow", 0); |
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this.GetComponent<RectTransform>().localEulerAngles = new Vector3(0, 0, 0); |
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} |
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} |
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}
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