天津23维预案
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36 lines
882 B

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class ControlBroweMenuAni : MonoBehaviour {
/// <summary>
/// 用于工具栏的显示隐藏
/// </summary>
private bool Flag = true;
private Animator Ani;
void Start ()
{
this.GetComponent<Button>().onClick.AddListener(BroweMenuAni);
Ani = this.gameObject.transform.parent.GetComponent<Animator>();
}
public void BroweMenuAni()
{
if (Flag)
{
Flag = false;
Ani.CrossFade("BroweMenu", 0);
this.GetComponent<RectTransform>().localEulerAngles = new Vector3(0, 0, 180f);
}
else
{
Flag = true;
Ani.CrossFade("BroweMenuShow", 0);
this.GetComponent<RectTransform>().localEulerAngles = new Vector3(0, 0, 0);
}
}
}