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35 lines
1.0 KiB
35 lines
1.0 KiB
using UnityEngine; |
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using System.Collections; |
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using UnityEngine.UI; |
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using System; |
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public class TrainingModeManager : MonoBehaviour { |
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private Button PrepareLessonModeButton; |
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private Button TeachingModeButton; |
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private Button SelfLearningModeButton; |
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// Use this for initialization |
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void Start () { |
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PrepareLessonModeButton = transform.Find("PrepareLessonModeButton").GetComponent<Button>(); |
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PrepareLessonModeButton.onClick.AddListener(PrepareLesson); |
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TeachingModeButton = transform.Find("TeachingModeButton").GetComponent<Button>(); |
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TeachingModeButton.onClick.AddListener(Teaching); |
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SelfLearningModeButton = transform.Find("SelfLearningModeButton").GetComponent<Button>(); |
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SelfLearningModeButton.onClick.AddListener(SelfLearning); |
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} |
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private void SelfLearning() |
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{ |
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throw new NotImplementedException(); |
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} |
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private void Teaching() |
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{ |
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throw new NotImplementedException(); |
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} |
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private void PrepareLesson() |
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{ |
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throw new NotImplementedException(); |
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} |
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}
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