天津23维预案
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using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
public class TrainingModeManager : MonoBehaviour {
private Button PrepareLessonModeButton;
private Button TeachingModeButton;
private Button SelfLearningModeButton;
// Use this for initialization
void Start () {
PrepareLessonModeButton = transform.Find("PrepareLessonModeButton").GetComponent<Button>();
PrepareLessonModeButton.onClick.AddListener(PrepareLesson);
TeachingModeButton = transform.Find("TeachingModeButton").GetComponent<Button>();
TeachingModeButton.onClick.AddListener(Teaching);
SelfLearningModeButton = transform.Find("SelfLearningModeButton").GetComponent<Button>();
SelfLearningModeButton.onClick.AddListener(SelfLearning);
}
private void SelfLearning()
{
throw new NotImplementedException();
}
private void Teaching()
{
throw new NotImplementedException();
}
private void PrepareLesson()
{
throw new NotImplementedException();
}
}