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19 lines
496 B
19 lines
496 B
using UnityEngine; |
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using System.Collections; |
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public class NormalStaff : BaseClass |
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{ |
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public static int staffIndex = 0; |
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public NormalStaff(GameObject obj, GameObject parentObj, GameObject TheZaiQingUI, int id, RaycastHit hit_, float delta_y_) |
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: base(obj, parentObj, TheZaiQingUI, id, hit_, delta_y_) |
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{ |
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staffIndex++; |
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} |
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public override void InstatiateItem(string objName, string topname) |
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{ |
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base.InstatiateItem(objName, topname); |
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} |
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}
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