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126 lines
3.2 KiB
126 lines
3.2 KiB
using UnityEngine; |
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using System.Collections; |
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//----------------------------------------------------------------------------- |
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// Copyright 2015-2016 RenderHeads Ltd. All rights reserverd. |
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//----------------------------------------------------------------------------- |
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namespace RenderHeads.Media.AVProVideo |
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{ |
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[AddComponentMenu("AVPro Video/Apply To Material")] |
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public class ApplyToMaterial : MonoBehaviour |
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{ |
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public Vector2 _offset = Vector2.zero; |
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public Vector2 _scale = Vector2.one; |
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public Material _material; |
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public string _texturePropertyName; |
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public MediaPlayer _media; |
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public Texture2D _defaultTexture; |
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private Texture _originalTexture; |
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private Vector2 _originalScale = Vector2.one; |
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private Vector2 _originalOffset = Vector2.zero; |
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void Update() |
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{ |
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bool applied = false; |
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if (_media != null && _media.TextureProducer != null) |
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{ |
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Texture texture = _media.TextureProducer.GetTexture(); |
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if (texture != null) |
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{ |
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ApplyMapping(texture, _media.TextureProducer.RequiresVerticalFlip()); |
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applied = true; |
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} |
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} |
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if (!applied) |
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{ |
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ApplyMapping(_defaultTexture, false); |
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} |
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} |
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private void ApplyMapping(Texture texture, bool requiresYFlip) |
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{ |
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if (_material != null) |
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{ |
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if (string.IsNullOrEmpty(_texturePropertyName)) |
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{ |
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_material.mainTexture = texture; |
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if (texture != null) |
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{ |
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if (requiresYFlip) |
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{ |
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_material.mainTextureScale = new Vector2(_scale.x, -_scale.y); |
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_material.mainTextureOffset = Vector2.up + _offset; |
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} |
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else |
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{ |
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_material.mainTextureScale = _scale; |
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_material.mainTextureOffset = _offset; |
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} |
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} |
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} |
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else |
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{ |
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_material.SetTexture(_texturePropertyName, texture); |
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if (texture != null) |
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{ |
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if (requiresYFlip) |
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{ |
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_material.SetTextureScale(_texturePropertyName, new Vector2(_scale.x, -_scale.y)); |
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_material.SetTextureOffset(_texturePropertyName, Vector2.up + _offset); |
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} |
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else |
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{ |
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_material.SetTextureScale(_texturePropertyName, _scale); |
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_material.SetTextureOffset(_texturePropertyName, _offset); |
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} |
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} |
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} |
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// Apply changes for stereo videos |
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if (_material.shader.name == "Unlit/InsideSphere") |
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{ |
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Helper.SetupStereoMaterial(_material, _media.m_StereoPacking, _media.m_DisplayDebugStereoColorTint); |
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} |
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} |
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} |
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void OnEnable() |
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{ |
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if (string.IsNullOrEmpty(_texturePropertyName)) |
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{ |
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_originalTexture = _material.mainTexture; |
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_originalScale = _material.mainTextureScale; |
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_originalOffset = _material.mainTextureOffset; |
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} |
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else |
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{ |
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_originalTexture = _material.GetTexture(_texturePropertyName); |
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_originalScale = _material.GetTextureScale(_texturePropertyName); |
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_originalOffset = _material.GetTextureOffset(_texturePropertyName); |
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} |
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Update(); |
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} |
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void OnDisable() |
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{ |
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if (string.IsNullOrEmpty(_texturePropertyName)) |
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{ |
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_material.mainTexture = _originalTexture; |
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_material.mainTextureScale = _originalScale; |
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_material.mainTextureOffset = _originalOffset; |
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} |
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else |
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{ |
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_material.SetTexture(_texturePropertyName, _originalTexture); |
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_material.SetTextureScale(_texturePropertyName, _originalScale); |
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_material.SetTextureOffset(_texturePropertyName, _originalOffset); |
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} |
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} |
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} |
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} |