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54 lines
2.1 KiB
54 lines
2.1 KiB
#if UNTIY_IOS // TODO: Add "|| UNITY_STANDALONE_OSX" to support OS X builds. We've left it out as the iOS build module is needed for this script to run |
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#if UNITY_5 && !UNITY_5_0 && !UNITY_5_1 && !UNITY_5_2 && !UNITY_5_3_0 && !UNITY_5_3_1 && !UNITY_5_3_2 |
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#define AVPROVIDEO_UNITY_SUPPORTS_PLISTEDIT |
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#endif |
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#endif |
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using System.Collections; |
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using System.IO; |
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using UnityEngine; |
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using UnityEditor; |
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using UnityEditor.Callbacks; |
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#if AVPROVIDEO_UNITY_SUPPORTS_PLISTEDIT |
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using UnityEditor.iOS.Xcode; // Required for PlistDocument (requires Untiy 5.3.3 or above) |
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#endif |
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//----------------------------------------------------------------------------- |
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// Copyright 2015-2016 RenderHeads Ltd. All rights reserverd. |
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//----------------------------------------------------------------------------- |
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namespace RenderHeads.Media.AVProVideo.Editor |
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{ |
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public class PostProcessBuild |
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{ |
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[PostProcessBuild] |
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public static void OnPostProcessBuild(BuildTarget target, string path) |
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{ |
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if (target == BuildTarget.StandaloneOSXIntel) |
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{ |
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Debug.LogError("AVPro Video doesn't support target StandaloneOSXIntel, please use StandaloneOSXIntel64 or remove this PostProcessBuild script"); |
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EditorUtility.DisplayDialog("AVPro Video", "AVPro Video doesn't support target StandaloneOSXIntel, please use StandaloneOSXIntel64 or remove this PostProcessBuild script", "Ok"); |
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} |
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#if AVPROVIDEO_UNITY_SUPPORTS_PLISTEDIT |
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// On Apple platforms we need to adjust the plist to allow loading from HTTP for video streaming |
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if ((target == BuildTarget.StandaloneOSXIntel) || |
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(target == BuildTarget.StandaloneOSXIntel64) || |
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(target == BuildTarget.StandaloneOSXUniversal)) |
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{ |
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string plistPath = path + "/Contents/Info.plist"; |
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PlistDocument plist = new PlistDocument(); |
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plist.ReadFromString(File.ReadAllText(plistPath)); |
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// Get root |
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PlistElementDict rootDict = plist.root; |
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PlistElementDict nsAppTransportSecurity = rootDict.CreateDict("NSAppTransportSecurity"); |
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nsAppTransportSecurity.SetBoolean("NSAllowsArbitraryLoads", true); |
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File.WriteAllText(plistPath, plist.WriteToString()); |
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} |
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#endif |
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} |
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} |
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} |