天津23维预案
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23 lines
686 B

using UnityEngine;
using UnityEditor;
public class TreeViewEditor : Editor
{
[MenuItem("GameObject/UI/TreeView")]
static void CreateTreeView()
{
GameObject canvas = GameObject.Find("Canvas");
if (canvas == null)
{
EditorUtility.DisplayDialog("提示", "场景中不存在至少一个画布!", "确定");
return;
}
GameObject treeView = Instantiate(Resources.Load("TreeView") as GameObject);
treeView.name = "TreeView";
treeView.transform.SetParent(canvas.transform);
treeView.transform.localPosition = Vector3.zero;
treeView.transform.localScale = Vector3.one;
}
}