天津23维预案
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using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
public class DataTimeUI : MonoBehaviour {
// Use this for initialization
public GameObject dataPanel;
public Text dataTime;
public bool time;
public float posX;
public float posY;
void Start () {
}
// Update is called once per frame
void Update () {
}
public void Click()
{
//GameObject panel = Instantiate(dataPanel) as GameObject;
//panel.transform.parent = transform;
dataPanel.SetActive(true);
dataPanel.transform.localPosition = new Vector3(posX, posY,0);
var text = dataTime.text;
DateTime dt= DateTime.Now;
if (text != "")
{
dt = Convert.ToDateTime(text);
}
dataPanel.GetComponent<DateTimeControl>().setDateTime(dt, time, dataTime);
}
}