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26 lines
631 B
26 lines
631 B
using UnityEngine; |
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using System.Collections; |
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using AX.MessageSystem; |
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using AX.TrackRecord; |
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public class HideFloor : MonoBehaviour { |
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void Start () { |
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MessageDispatcher.AddListener("ShowFloor", ShowFloor); |
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MessageDispatcher.AddListener("CloseFloor", CloseFloor); |
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} |
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void ShowFloor(IMessage message) |
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{ |
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gameObject.SetActive(true); |
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} |
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void CloseFloor(IMessage message) |
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{ |
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gameObject.SetActive(false); |
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} |
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void OnDestroy() |
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{ |
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MessageDispatcher.RemoveListener("ShowFloor", ShowFloor); |
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MessageDispatcher.RemoveListener("CloseFloor", CloseFloor); |
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} |
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}
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