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28 lines
1.3 KiB
28 lines
1.3 KiB
// Copyright (c) 2012 Michael Stevenson |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy of |
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// this software and associated documentation files (the "Software"), to deal in the |
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// Software without restriction, including without limitation the rights to use, copy, |
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// modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, |
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// and to permit persons to whom the Software is furnished to do so, subject to the |
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// following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in all copies |
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// or substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, |
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A |
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT |
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF |
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// CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE |
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// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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using UnityEngine; |
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using System.Collections; |
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// Workaround for incompatibility between Unity's serialization |
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// of ScriptableObjects and XML serialization of ILConfig |
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public class SerializedConfig : ScriptableObject |
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{ |
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public ILConfig config; |
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}
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